Behind the Graphics: A Video Game Industry Round Table

Chalchiuhtecolotl May 23, 2013 No Comments »
Behind the Graphics: A Video Game Industry Round Table

Members of Chicago’s Game Development community go behind the scenes of video game design and offer tips and tricks for making it into the business and staying there.


Glossary of Terms:

  • UI: User Interface– The user interface is what allows you (the user) to interact with a computer system (web pages, programs, etc).
  • UX: User Experience (Related UXD: User Experience Design)- Any aspect of development that relates to how the user experiences a system and making that experience as enjoyable and as intuitive as possible.
  • Usability Testing: Real Life Testing– Usability testing is where the program (game in this case) is handed off to users for testing. This type of testing will determine if the average person can use a system easily and if the system meets the user’s everyday needs.

Author’s Note:  I believe I got all the terms that could confuse people, but if there are any that I forgot, please don’t hesitate to let me know!

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